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I love the aesthetic of the game, and playing as a cloud is really cool trying to shrink and evade the storm. I found that the diffculty of the second level ramp up a bit too much as I could have seen more minutes gone playing just flying around. The main mechanic work really well and never feel unfair when you grow too big, the cloud floor and ceiling maybe are a bit too harsh not giving enough manouver. The story is really cool and other the first diffculty spike it's all well paced!

Thanks! I agree with you about the difficulty. I did not have enough time to fine-tune the difficulty, especially with the second level. It does spike a little too much from the first to the second. I know for the next run I'll have to test it with friends before I throw my hands up and say good enough!  I also wanted to add in an HP bar to better gauge the objective and did not give myself enough time to add that in either. 

Appreciate the feedback!