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(+1)

This game is completely MAD!

I thought it was bugged, at first. And then I remembered what the theme was.
Geez, you got me good.  ^^
But it's not just a joke. It's also quite an interesting constraint to add on a driving game. And I really liked the kind of gameplay that emerged from this idea.

(1 edit)

Sweet! I'm glad you sticked with it long enough that it started to make sense!

So fun fact: we have a special name for the blue car in the tutorial that can move without the constraint that the red car has to deal with. We called it the "broken car", as in overpowered broken ;)