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This contender is my pick for top prize. The control is simple, the goal is simple, but requires such concentration that every extra task starts to become a head splitter!

Assuming you've done a beautiful job at coding, it shouldn't even be that hard to expand and create new extra tasks!

You, sir, are a solo dev who put together what I would deem as the most enjoyable game in this jam, and you deserve to be elevated as such. Very Well Done, indeed.

Thank you for playing! I actually had planned many more tasks for the game, but didn't get enough time to develop them. The newspaper page on the floor was going to be a task where the player would have to shred it before time ran out. I couldn't finish the task's functionality to a point where it felt good in time, but I had already drawn the sprite, so I figured I would at least put it in the background somewhere.

Thank you for the kind words. It really means a lot to me.