cool take on the theme. I don't know how you managed to make ten levels alone I barely managed to make six. The start of the game is a little too slow for my liking, but the game kept me engaged all the way through, and I had fun with the puzzles towards the end of the game. After realizing the solution to the final level, it took me a couple of tries to get it, I think because the hitboxes were a bit off, and it got a little frustrating. The player's head got under the holes, which looked weird. The art style looked good (it reminded me of The Behemoth game studio art style), and I liked the animations. It felt satisfying to make the flowers bloom and finish the levels.
You should make a web build next time if you can it will make the game accessible to more people.