Oh wow! Thanks so much for reviewing my game! And it's positive, too :D I appreciate it :))
About the time trial records; I think what I may have failed to communicate in the game, is that the different car setups are supposed to be well-balanced, as in; despite each having up- and downsides, they should be similarly fast overall. So basically, you are 'allowed' to use any setup on a time trial run, and it should be generally as challenging as any other. Of course in reality, some cars are better at some biomes, so you still have a point, but that was the reason for that choice :) (all the AI drivers in normal races are actually each using a different car setup! which is why Keanu spins out a lot haha, the AI doesn't work well for his setup (I think it's the second front wheel drive setup in his case))
I'm sorry you hate the wall bug; it's a bug I've known about, yet I kept in for people to discover because I thought it was funny. It's kinda up to the player if they want to cheat. I understand that you (and others) don't like that, though, I'm sorry! It's kinda like an easter egg for me. (it originates from only the inside wall hexagons pieces having collision detection for performance reasons)
You're right about the Mazdo; it used to be like that, but the setup kinda changed over time and I should have updated the description!
Your ideas for expanding on the game are really good. I like the ideas of having multiple biomes in one race, and having some tracks where you can actually fall off. Unfortunately, I have 2 problems; I'm already working on new projects, and since Buggy Game didn't sell well at all, I don't really have the luxury of putting too much more time into it. Maybe when I manage to make a small hit at some point, I can spend more time to expand on projects like this one!
Anyway, thanks again for your kind review, I appreciate it a lot!