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Hi Mograg!

Thank you so much for the support and feedback.

When spending experience points, if a player rolls higher than their character's current percentage (extreme), that skill increases by 1 point.

Regarding weapon damage: Hit points are typically low (averaging 10.5), so it usually takes about two to three regular blows/shots to eliminate a character. However, you are absolutely correct: following the rules as written, it's very difficult to kill a character in a single blow/shot. The player would need to roll well and score a critical hit to double the damage.

In my games, I don't even require a roll if a character is shooting or slashing another at point-blank with the target at their mercy and the intent to kill. As for accidental discharge, I would probably use the Luck skill. 

I'll definitely give this some thought and see if an increase in the damage bonus of the weapons is a good idea.

Again, thanks a lot for the help!
Chema