ties into a problem that I've been ignoring a bit lately
I remember when you had no icons and comparing weapons was harder, so you definitely improved that part of the game. I am just not experienced enough to know which stats I should really be looking at. Your explanation for quick swapping makes perfect sense. It is just not something that even crossed my mind.
I was thinking about you adding different characters the other day, although I expected all of them to have dash.
I am also looking into changing how the first level works.
I look forward to testing the game next Demo Day