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I really like your take on the "one-button" idea. (Mine is also just the space bar, but certainly not as unique as yours!) I really liked this game, even though it felt like sometimes the ball was literally unavoidable (but IDK how you'd fix that). Great job overall!

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I didn't have the time to implement the "red zone" version two (the zone where the ball can't spawn), which would be try to make the first bounce always somewhat safe. Currently, the ball just can't teleport directly on top of you.

But you are somewhat safe on the walls at least.