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(1 edit)

One of the first games this jam that truly put a smile on my face when i understood the mechanics and finished the first level. I love that you thought of the mouse as... A MOUSE! genius!

Everything just feels like it has a purpose here- clear art, nice fitting music, the design of the maps with how you first teach the player and then just have fun little puzzles following up with what we just learned.

I find it hard to add something that could improve this little gem but maybe some interesting ideas going forward (which i sincerely hope you do with this!):
- mechanics: you currently have a blank canvas with what you can do here now that the main "game" is ready. something in the form of like traps that you need to avoid whilst the cat chases you or it gets stuck, or TWO cats (wow! amazing tip!). Well you get the point- you probably already have cool ideas in mind.

- a custom "mouse". The only thing really sticking out to me when i look at this game art-wise is the cursor. Everything else follows the same cute and simplistic theme- the cursor is just our default boring computer mouse. maybe give it a tail. I dont know- maybe it can be animated to match the cat?

Anyways- congratulations on a game well made, very impressive!