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In Alone in the Ancient City, designer Takuma Okada translates the melancholy, No Man’s Sky-esque galaxy-wide wandering of Alone Among the Stars into a more humble joy, one of discovering a city on your own. Ancient City captures the feeling of traveling through a place with a history and weight belonging to others, but wholly unfamiliar to you. Okada eschews the oft-trod territory of metropolitan tourism and spectacle in the pursuit of a more intimate exploration. This game is Urban Pastel at its finest.