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(1 edit) (+1)

hehe done in 9:41


i’ll nerf the overclocker in the next patch, but  to be honest i’m trying to beat your score too

(1 edit) (+1)

the over clocker isn't even what makes the majority of my income but it does help save 3-10 minutes. its actually the central that saves the most time

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just got a 14 without any overclockers 

this is my set up btw 

I'm impressed and it looks so tidy and pretty! My designs are chaotic.

The overclocker is a "nice to have" maybe, but its not crucial.

The next updates are going to be ... interesting, I'll shuffle things a little lot.

I truly feel inspired by the way you approached the game, thank you for this

thanks for the new update. i already got a 9 dont know if you balanced anything. ill post more builds tho

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How do you get to this that fast? cause the last up for the central is 1.6b?

i wouldn’t change too many things at once, it seems you got a good handle of the combinations to make it as efficient as possible.

I may change things so Centrals would sum the production of the non unplugged Factories.

At the moment they count the grayed out ones, but they shouldn’t as they are not really producing.

i’ll leave you have fun with the exploit ! and ll prepare some surprises in the next days. I have some secret tiles in mind … 

Thanks again for raising the bar 

well, if you're going to make it so greyed out factories don't count for centrals then i might as well tell you that I've found a glitch using them.

you see how the factory's work  is if they cant place a coin then it gets stored in itself so when it can it sends all the built up coins at once then because it goes in order of - normal - built up - normal when it works again. what i was doing it sending the first normal then stopping it again and the central thinks the next amount is the correct one so it  starts producing the bigger number. (hope that makes sense.)

here`s an example the top is what it should look like/ the intentional way the bottom is using the glitch. this is around 0:40-1:00 into the game

YES ! I was looking at this today too after I saw your screenshots where the factories were grayed out.

Under the hood, what was happening is that the gray factories were not producing but accumulating cycles, and then once connected they did spit all the $ accumulated. (which is kind of okay?)

In the new update this won't happen, but unfortunately your designs would need a tweak to work again. It makes me a bit sad because it was a smart approach and I do not like cutting "features" out.

I'll be adding some new to compensate !