Agreed.
Certain concepts needed a word and "rogue-like" while being too specific, did cover some of them, so those evolved as a meaning from the word, to the spite of hardcore rogue fans. Slay the Spire is a rogue-like, while not featuring most of the concepts of Rogue. It is the repeating random "runs" that differenciate it. You could have that with a shooter, as 600 games here think they do.