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Notes from gameplay:

- "experience" on start page is misspelled

- Creepy retro graphics! The filter makes the text a little bit hard to read, higher contrast here would be helpful

- Design of the room is cool, fun idea to put the PC within an environment we can look around

- Gehenna, interesting choice. Links to hell in Judaism. Wonder if 12:53 on the clock is significant?

- Oh, how creepy - I searched the room and found the body at my feet. This is a very creative take on a text adventure reaching beyond the computer

- Nice creepy sound effect when eating the flesh

- Would be nice to have an advance dialog option, game ended before I could finish reading

- Restarting. 

- Wonder if the .exe has any significance in the numbers used

- Game over screen is very eerie!

- Game says Gehena Adventure on startup, not Gehenna

- Replayed a few times. Seems like there is only one ending to the game? Picking the "I'll wait" option displays the final ending but doesn't go into game over

Very clever, creative take on a text adventure! I liked how we had a bit of branching narrative going on - if you wanted to expand this out, you have a great groundwork laid. Excellent use of environment to create a creepy exploration of technology taking over the player.

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Thanks for taking the time to play and give such a comprehensive review. The game is full of bugs partly because I started it very late (creative block) and worked as fast as I could to deliver anything :D