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(+1)

I like the concept, but I encourage you to reconsider the way you teach the rules of the game to the player.
Almost no one will want to read your entire instructions.
In addition, your instructions are solid text; if you add pictures with examples, it will be much easier.
The game ends quite quickly for a concept like this, so the game doesn't have time to unfold.
My record is 2 points. The game gets boring very quickly and feels crooked.
But you’re great for daring to approach a 20-second gameplay task in such an unconventional way.