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(+1)

The humour in this is on point. Music fits well, and the gameplay was very easy to figure out and understand. At first I thought the rental application part would be pretty easy, until I realised there is a scroll bar.

I'll note that I never really rotated objects I put in the homes. There wasn't time, and most of the time I didn't really matter anyway. Having a slightly longer time limit might have been useful, since that would both give people more breathing room to find good angles, and create more filled apartments, which would necessitate rotating things more.

In the rental application bit, it seems as though missing one piece of information automatically gets the application rejected. While this isn't an issue, missing something early on means that you have to sit through the whole rest of it even though there's no point. Maybe just cutting it off once you miss something would help? Or, in a more complex solution, having each missing element affect the chance that you might get a callback? I.e. even if you miss one, there's still incentive to get the rest, since it'll increase your chances of getting a callback.

Anyway, here's my incredible layout for my new apartment: