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I liked your take on the prompt with the candles only lasting a limited time, and it certainly spooked me when the enemies came flying at me fast. I'd like to suggest that maybe slowing the enemy and player speeds both down would give a little more time to react. It is much more enticing to play when the difficulty comes from lack of skill rather than difficult mechanics, it encourages playing more to get better. I did not know the candles ran out for quite a few tries because the enemies were so quick I died before the candles burnt out. Nice work though, keep it up!