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(+1)

I think that Astrostead aspires to be more than a jam game, which is good for the game but bad for the jam. The game looks great and it presents its underlying concepts and story nicely, but the gameplay feels aimless and uninspired, like a badly truncated version of what you were trying to make. If you are planning on turning this into a much bigger game, I hope it goes well for you because there is something cool here! It  just isn't coming through in the jam.

(+3)

"which is good for the game but bad for the jam" really stuck with us, I think our initial scope was much larger for our first time trying so we live and we learn! Thank you for the feedback it's greatly appreciated!