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(+1)

So I am not sure if its just a bug. But I picked the ticket you need to use for the door in the skyport and the door told me I needed a ticket anyway. SInce there is no going back from a room that means the thing I picked must have been the ticket.

Also in the starting area only one of the stairs are actual proceed-type-stairs and the other ones are just an image. Which makes it confusing.

I like the idea but I feel like you can breeze through a lot of the levels just by staying near the edges. I think something like checkpoints where you need to pass through some enemies is better than to hope the random pathing punishes reckless behaviour. Its a decent game.

(+1)

The item you grabbed wasn’t the ticket; it was actually money. The idea was to use that money to purchase the ticket from the nearby automata. I agree that this part could use a bit more clarity in terms of intuitiveness.

Regarding the area with two stairs, the second set was supposed to lead to another section, but unfortunately, we didn’t get to finish that part.

I get your point about breezing through levels near the edges. We didn’t have much time to fine-tune the difficulty.

Thanks for your feedback!