Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The game hangs together well and is intuitive to play.

I agree with your "few next steps".. adding more variation for the spawn rates and asteroid behavior help would keep me hooked. Otherwise, maybe exploring the ship's movement feel (add some momentum? ability to "boost" or do something jump-like?) or juice (visual/sound) would make flying and dodging extra fun.

Nice work!