That's not as bad as I expected. I just released a new build that hopefully fixed most of the bugs you mentioned, save for the one you described further as I haven't yet been able to replicate it.
Next time you feel like playing Shadow Peaks, if you don't mind, put a checkpoint or two and test some of the bugs you found to see if they still appear, let me know how it goes.
Thank you.
Aside from the bugs, do you have any comments on the level design and gameplay? Visuals, animations (excluding when they didn't work because of the bugs), speed and weight of the player, anything like that?