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Thank you so much for saying so, that means a lot! I'm glad to be able to help out!!

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ofc ofc

only complaint is that it doesn't work too well in Godot's isometric tile set (each tile needs to be an individual square) but nothing some simple Photoshop wouldn't fix

Like split individually? You can run the tile-sheets through this tool (Sprite Cutter) to get the individual tiles in one quick go!

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Oh shit, thanks man! That's epic and I appreciate it