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Fun game felt nice to run around, although it was sometimes hard to pick up hammers because you run so fast. Would have been cool if there was a kind of hard mode where there is only one hammer (and for this game mode make them more aggressive towards the player and not let them run at the hammer all at the same time otherwise they would just slaughter each other). There was one playthrough where i wasn't able to finish because the enemies got stuck in the gong. The dash feels a bit useless, not sure wat you could've done with that differently though. I liked that the hammer throwing isn't too easy you really have to get better at the game to beat it but it's not impossible either. I feel like i've given a lot more critisism than said positive things so i just want to say that I enjoyed your game :-)

(+1)

We're glad you enjoyed it. We're planning on working on it further and every comment will be considered.

Bugs like enemies stuck in the gong and the game running way to fast on some computers are going to be the first thing to fix.

We were thinking of more than one game mode. First idea was picking how many hammers, and how many characters there will be in a match.

We're thinking of singleplayer, couch multiplayer, and perhaps one day (if we think people will like it) P2P multiplayer.

Hammer throwing will probably get revamped into picking a direction instead of picking a point where it will land because we think picking a point to throw would be a nightmare on a gamepad. But yeah, the idea behind picking a point instead of direction was to set the skill bar needed to win higher.