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(+1)

Some time passed, I collected feedback from version 0.4.1, developed a new balance, and then the circle repeated itself. As a result, I managed to partially rebalance the progression aspects of the character and mobs, as well as add different difficulty levels for the player to choose from: Easy, Normal, Hard and Hardcore. Heh, I was sitting with a friend for up to 6 hours watching him play).

But, a little bit of new content I also brought in, namely:

  • FEATURES, now in addition to increasing stat points, improving actions and finding cooler equipment, you can get feats! These are designed to change your gameplay in various ways, giving you unique features!
  • And a few new items of equipment, 2nd hand attack and other interesting stuff (more you can found here: update 0.4.3.2)

Also, I would really appreciate it if you could share your feedback about the game

Also, you can be one of the first in our Discord community!


Well I'm off to improve the interface for the pc, it's terrible...

feats tree