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Oh, this is cool! I like a lot of the elements that you chose to work with here. I played a couple of rounds of it and found it quite challenging. There is lots of potential to polish this up and turn into something more! I skimmed through some comments and I definitely like FluffyPankreas's suggestion of having spaces influence each other.

I'd also perhaps like some way of refreshing a hand entirely? Perhaps on a cooldown or at the expense of not earning anything from the discarded cards, etc. Sometimes I just found I had the entirely wrong cards and burning them one by one wasn't bringing up what I needed.

This is a great entry, though - and all the best with the jam!

PS: I also figured I'd share this screenshot - if you could have only witnessed the tangible relief that I felt when I drew Galactic Era's Tour. xD


Thank you for the feedback! We originally had so many awesome ideas such as tile adjacency bonuses and an events system - like asteroid showers and alien invasions haha, but due to time we had to cut it out. We definitely like your suggestion, and I think we will continue with the game. Thank you for sharing your screenshot, glad to see you had some fun!