Finished reading the character stuff a few days ago and can't stop thinking about the game I would run if I had the time. Are you planning on developing a default/basic setting, or is that up to the table, and it's just the character rules?
I keep imagining running it in a modern-day setting like Mage (both the White Wolf game and the '80s indie comic book by Matt Wagner)
Yeah it totally works as-is! I think it might really sing with a couple moor more world-interaction Moves, like something for long journeys and that sort of thing, but that'd just be gravy.
The dual-playbook approach is really clever, and treating "mana" like B.O.B. tokens feels like a stroke of genius.