I had a lot of fun, arcade/high score games just have a way of drawing people in. The mechanics are solid and it's fun to play! At this point I feel like the only critiques would be maybe some art updates to really make it things pop on the screen, and a few different brick layouts or levels would really add some variety and a sense of progression in the game. It really shows how designing around limitations (like a one button limit) can still make really fun and enjoyable games and add an interesting twist to a classic game.
Viewing post in 1-Button Breakout jam comments
Thank you for playing!
I'm glad you had fun with it. The limitation was a great reminder about how games don't have to be complicated in order to be fun.
Thanks for the suggestions. I am currently working on adding some additional modes and block ideas to keep gameplay a little more interesting. As a programmer art is always a sticking point, but I'll get around to it eventually, haha.