Very impressive work so far! The controls feel solid and using your weapon to platform is a fun concept. I could definitely see how some unique powers could really change how the game feels to play, which is important for metroidvanias. I would love to see the mapped key appear when I can interact with things. I'm interested to see how this game develops!
Mulgrath
Creator of
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Thank you for playing!
I'm glad you had fun with it. The limitation was a great reminder about how games don't have to be complicated in order to be fun.
Thanks for the suggestions. I am currently working on adding some additional modes and block ideas to keep gameplay a little more interesting. As a programmer art is always a sticking point, but I'll get around to it eventually, haha.
I really loved this!
Super fun variety of weapons (although I just kept maxing out my shotgun until it was firing screen-wiping waves of death) and a decent enemy variety too. Neatly stylized visuals and a very usable UI. Sound design was pretty good too, especially on the rocket. I think it's clever to use Energy as a resource for more powerful weapons, but I found that I was quickly able to trivialize it. My health also got crazy after picking up a lot of life after kill upgrades.
Overall, I'm very happy with this!
I enjoyed the variety in enemies and levels. The attacks felt powerful and had good impact. I also appreciated the consistent style across the environments and the characters. I was unsure what the icons at the bottom were initially, so perhaps a small tutorial would help there. Also, the sound effects are good, but I think they could benefit from a small variety of different sounds to mix it up.
Nice job, I had fun!
Wow, nice score!
I'm glad to hear that the main feedback is that people would like to play more, haha.
I'm working on adding more levels, but in the meantime I've updated the main level to provide more ways to bounce, as that's definitely the best part of the game.
Thanks a lot for your feedback and for playing.