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Hi there,

Been following this plugin for a while. But for now I've been using ROOJ plugin. And as someone mentioned, I think you should take inspiration from that one. I like how you can create objects from vertexes in that one, and colour those vertexes. And yes it works as canvas. However, it would be good to be able to access these vertexes dynamically and change their position and colour which is not possible. But with this implemented doing a animation system is possible. Other issues with ROOJs plugin is transparency not working properly, and shadow maps. If your plugin would implement his plugin features and improve on them, I would switch, because you do have working lights, and looks like some good solutions. Otherwise I got to stick with ROOJs incomplete plugin because I'am developing system around it. Please give it a look in to it and see if you could mix both. 
Thanks! KUGW

While it's perfectly possible to create custom meshes from vertices in Babylon.js and color them it's not really within the scope of this plugin.

So if I did open that can of worms it would be at a much later point in development sadly (certainly after 1.0).

To be fair there is already some vertex displacement going on with the recent ramp property for the box behavior which might be expanded upon in future updates.

Always been looking to learn from other plugins best to my ability, but to be frank a lot of what Rojo does just goes over my head.

Thanks for your feedback and interest in the plugin!