Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Like the main theme, and the story through dialogue. The scaling is kind of satisfying but it lacks depth a little. It is still a very impressive jam game, I think it would benefit a lot from more defined background art, and some sfx or bg music when you have to do the scaling. Good job!

Thank you for playing! You are right - especially the sound design is one thing I did not manage to get done. I also wanted to animate the Scaler and add more customers to it.

As for the depth of the scaling, it is very shallow and could use some more mechanics. For example, I was planning to include the ability to obtain some empty containers (e.g. potion flasks), so you could weigh them against their full counterparts to weigh their contents accurately.

Which ending did you get, if you finished the game? :)

I guess a neutral one? They just said that they will tell the king that I gave one wrong answer, but after that I did everything right, so it made sense to be neutral :D

Ah, I see. That’s a pity, the neutral one is the most boring. :D If you were to get everything correct, or you’d make more “mistakes”, there would be other endings.