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I think these kind of games need a more solid approach to economics but I don't have an answer for it.
I had the same problem with "Planet  Crafter" game. All you need was just spending more time to get more resources.

I mean most people will say "Factorio" is the same but in that game you can make your progression a lot efficient and that is not just build more, you also need to build smarter.

Overall I enjoyed the game play.