I had a good time with your game! I liked the main mechanic with the staff, I liked how you can see a little preview underneath the object you are holding, I liked that you could swap between modes without having to let go of the object - those things matter!
Aside from a few minor collision issues the moving and scaling also worked suprisingly well considering that you can scale freely wherever you want.
I also thought the visuals were very good, although the whole game was very dark (at least on my end). It also was not always entirely clear to me what I had to do, maybe you could have highlighted important spots a bit more, because the pressure plates blended in with the rest a bit, especially in the dim lighting.
Those are only minor critiques though, overall you did a great job, well done! :)