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(+1)

Now that I have been able to play as Henshin as well, I have some extra notes. -

  • Mouse sensitivity is good enough for Henshin but should be a bit higher for the tank
  • The orbs that you need to collect so that you would become a Henshin didn't attract my attention at first. Maybe it should be a glowy orange like the character itself?

you are absolutely right. sensitivity settings was in the backlog, just never high enough priority than all the other game play features and effects i added.

in fact, the audio settings page was the 2nd last thing i added to the game, right before i added the results page.

I can surely add this settings to my next iterations.

about the the black cubes things, i originally wanted it to be some kind of materials which you salvage from the enemies, and the low would be to repurpose the material to materialize things.

Turns out i never get to implement these and still calling it material is also confusing.

But yea, maybe i shouldn't cling to the "material" thing to much and just make it orange or something. Making it too dark just makes it look like poisonous or something.