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Five Hours on Copper-9 is one of my favorite FNAF Fan Games now. Not without issues, but still. I think the presentation, and controls are stellar. If I were to complain about something, it would be the cameras. The cameras don't really have a use, aside from J, and the camera panning is not my favorite. Other than that, this is a stellar game. Using the SFM models doesn't change the utter terror I felt while playing this demo. Can't wait for the full thing!

8.5/10. Really fun, but some minor issues that don't affect the game too much.

Side note: Can't wait to see what's up with the lore in this little game, and to see who or what gets added next.

(3 edits) (+1)

Yeah, the cameras are the main complaint, both in the community and the dev team. But I can assure you, you can’t beat the final introduced character without them.

Plus we’re getting most of our ideas from fnaf 1 and 2 mechanics with some custom ones sprinkled in. It makes sense that the cameras wouldn’t be as useful as they ideally would, they weren’t all that useful in fnaf 1 and 2 besides only a few characters.

But I can cut slack, since this is just a demo/beta. I'm just excited to see what's to come. I can also appreciate you listening to the people reviewing the game. Good touch.