Nice read, it's the kind of articles I find most appealing since they provide personal insight on the gamedev problems as well as reveal some of sweet-sweet details.
The very first day I saw Aldarix the Battlemage i knew that behind simple graphics and sound lies a core made of sweat and shitloads of decisions. Truly something like this deserves a respect from both perspectives - as a gamedev and as a gamer.
Keep writing similar articles ;)