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My quest for fun tactical spellcasting combat - a game design post-mortem (or, how I started making a roguelike and ended up with a match-3 puzzle)
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My quest for fun tactical spellcasting combat - a game design post-mortem (or, how I started making a roguelike and ended up with a match-3 puzzle) comments
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nikodemusp
5 years ago
Thanks! I'm glad you liked it!