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This was pretty fun to play, and I love the aesthetic. The idea a colony on a gas giant is really cool to me, and I think the gameplay fit that setting really well!

I loved the art! The models were really good, and I love the way they almost feel like toy models. The card art was also really good!

As others have mentioned, there isn’t really a clear goal when playing the game, but I don’t think that’s necessarily a bad thing. If anything, that just means you have more options to expand the game mechanics and flesh the game out more to be even more fun if you want to develop it further! It certainly feels like there’s lots of “space” to add more mechanics/gameplay loops. I personally would love to see what comes of this if you do decide to develop it further, because the existing mechanics are pretty solid!

That being said, the gameplay that does exist is fun already. I found myself limited by money quite often, but in hindsight I suppose it’s better that one isn’t able to just spam buildings lol. The one that gave random stats (either black market or night club) was really fun to try to factor into my plans. And being able to see your colony physically grow in front of you as you place more and more buildings is really cool. I do agree with others that it would be really cool if it mattered where you placed tiles, as it would add a bit more strategy and require you to plan ahead a bit more.

All in all, a really cool submission that I really enjoyed playing!