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(1 edit) (+3)

Very cute little visual novel. Loved the art for the characters, and I appreciate how the writing had this theme of taking care of yourself, and the need for taking a breather from time to time. Enjoy a little slow time helping others , or just listening to them talk, and that time spent on your selfcare is not time wasted. I specially couldn't help but notice that this theme feels very relevant for the context of a Game Jam, the overworking without taking proper care of yourself, and the fear of letting others down, I mean. I don't know if it was intentional, but I think it resonates with what people may have felt during these last couple of days regarding the jam and their games. Well done there!

Regretably I wasn't able to see the ending as the game crashed. It was on the ending when you are taken to the coffee shop to wait out the blizzard. It seems the game is trying to call some method or something (don't know how RenPy works) called "dissovle", which probably should be "dissolve". Maybe just a typo in naming or invoking the method. I include an image with the comment, hope it helps you track down the error.


(+1)

Thank you so much for your detailed thoughts and for taking the time to play our game! The connection to the nature of game jams was unintentional, but it's such a lovely way the message carries over to our real lives.

And thank you so much for spotting the bug! I absolutely misspelled "dissolve" and will update the build as soon as itch.io allows me.

Luckily, it was just about to show a screen telling you that you reached an ending, so you didn't miss any story! Thank you again for reporting the bug