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It was very hard to get into the game even after reading what to do it was hard to do that. I am not a good bullet hell player though.

Graphically game obeyed overall bullet hell rules and it was in a cohesion other than the shield. Correct me if I am wrong but shield only shows front barrier but still blocking sideways.

I would let the player decide how much bullet they want to spend instead of using all of them with 1 press.

Music could have a more action tone.

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As a bullet hell, the game is harder and not for everyone by design. I agree that you have to get the hang of it, as it uses different mechanics from more traditional ones.

The shield hitbox is exactly the same dimensions of the sprite, so you get covered on the front and a bit to the sides, it is intended to work that way as it's easier to use.

Music was not planned and i found some bgm by chance, so yeah.