Quick thing, in the download link, you should set it to be a Windows executable - that way, the game can work in the itch desktop app.
The mechanics of making scale armor is very well done, the painting works great, the cutting physics are solid (and I know how difficult those can be to program), and the fight scene at the end was very cool. It just feels like there's something missing?
To me, the game would work better if it had a loop where you collected supplies from the battles to improve your scale armor business. Maybe that was intended and you ran out of time, idk. But, as cool as the scale crafting physics are, I feel like I would have been more interested to see a gameplay loop with more push & pull to it.
Love seeing the handiwork of all your scales at the end!