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I loved playing this one! It is a simple concept, but it is executed really well. The overall gameplay is fun and satisfying, plus I am a huge fan of how the game tells its story. On my first run I did accidentally click yes on one of the dialogues without weighing the given object, so I think maybe you could do some sort of an automatic transition to the scales when the choice dialogue comes up. But other than that, this game is polished and has a really good scope. Great work! 

I’m happy you enjoyed the game. I’m sorry for the UI buttons, they are indeed pretty janky. Nevertheless, those are just a temporary solution as I was running out of time and they were just easy to add. :)

Yes, I could have transitioned to the scales automatically. Originally, this design was intentional, as I wanted to include some small secrets and “achievements” in the game. One of them was supposed to be for answering a customer without taking a look at the item at all, and they would comment on that. Unfortunately, that didn’t fit the scope at the end. :(