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(1 edit)

WORLD RECORD!!

Dude, you're good. I certainly have not gotten through it that quickly. Good strategies and excellent enemy evasion. Maybe you could grab another weapon upgrade along the way somewhere? That'd help you mow down the endgame boss more quickly, each damage upgrade is significant.

This game is getting enough attention that I will definitely do at least one post-jam Update, which I've already started working on. It'll feature a Pause Screen with Settings such as a FOV slider, Mouse Sensitivity Slider, Volume Controls + a few bug fixes I've noticed and a little more juicing here and there, at the very least. I'd also like to tweak the movement, boost enemy AI systems, and add new enemy types, bosses, and levels. Then there's bigger questions about more weapons, special weapon abilities, roguelike systems, and if I want to try and push this thing all the way to Steam. But with the holidays coming up, I think the first post-Jam update will likely not have too many new features but instead focus on polish and accessibility.

I encourage you to follow me on Itch so you get notified about updates! It's the best option as it stands. I'm only going to have the motivation to keep developing this title if people like yourself are interested, so I thank you very much for all your encouragement. 🙏