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(+1)

Surprisingly fun for the simple concept - though I feel like a penalty for the amount of gravity wells would make the game more balanced since spamming them in a path it the fastest way to go from how I played.

(+1)

It's fast, but risky. If the ball doesn't go the way you want then you end up losing quite a bit of time since restarting a level still counts against your time. It's also a pretty useless strat if you're going for least wells. I prefer letting people play the way they want, and I'm sure some more consistent strategies will come out in the future.