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(+1)

Looks amazing but I didn't get how it is related to the theme. As pointed out before the lack of camera control means that it is easy to loose sight of the avatar. Very early in the second room I got stuck in a corner when I was carrying a block. Probably this is easy to fix but right now the game is frustrating. Note that I only tried the web version and not the PC version.

(+1)

Thanks for your feedback! The theme is the difference in scale between the characters and the boxes, while one character has a power to move a huge box the other character cannot handle it . And I really understand your point about the controls and overall mechanics polish, to me it feels more like a pre-alpha test and there's a lot of work that needs to be done to make it truly enjoyable to play.