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Kind of reminded me of Merlin, another game in this jam (2D), where you are also a wizard who scales boxes to size to solve all manner of problems, check it out if you haven't yet, might be interesting for you.

These were well constructed puzzles that didn't forget the vertical dimension, with cool mechanics that worked pretty well, all things considered. The stylized graphics all meshed with each other really well, that look immediately stood out as looking quite handsome indeed. I agree with the other comments saying it was a bit too dark though.

My main critique point would be that a little bit of jank in the movement made the bits of platforming a tad more frustrating than they needed to be. I think it's hard to straddle both the platformer and puzzler genres well, better to choose one to lean more into and in your case, I'd say that's the puzzling, so if the player has figured out the solution, in my opinion, making the jumps to execute it should be pretty simple and forgiving. Just my two cents. 

All in all, impressive work! Thanks for the game!

It was surprising for me not finding more games similar in concept to ours, but now that you said that I'll totally check out Merlin. 

Glad you liked the graphics and the mechanics! We totally should have aproached the brightness issue, but development pace started to increase exponentially in the last week and we didnt even noticed this problem until couple days before the deadline, so we had to go with it.

Its also true that trying to reach a good gameplay, mechanics and a nice feeling for the player simultaneously in two different "subgenres" (platforming and puzzle) is probably harder than focusing on just one. We tried to keep a good balance between both styles but this kind of dualities seem hard to engage in a jam. (at least for me, its actually my first one)

Thanks so much for the review and for playing, well be taking everyting into account!:)