Game was unpolished but the idea is solid for dynamic puzzle games.
In jam version going first to the scale wins the game disregard of the size and scale. Something to lock scale until a time period would be nice. Maybe also another slider for this?
Changing also the environment was a very nice touch.
This game will need a very very good level designer to be effective. Most of the levels were to easy to figure out or would not even need a change in sliders.
This is a game play that can be scaled up for sure.