Thanks for playing!
- I’m curious as well, but so far each player’s solution that I saw looked different.
- It basically turns one puzzle into two smaller independent ones. Mainly a constraint from the Confounding Calendar. Makes it easier to solve a mistake without having to redo larger areas of the puzzle.
- Yeah. It basically randomly places symbols on each tile, then checks for each symbol in what state it is (so if a symbol wins, it marks the tile as white, etc.). Could probably be made more sophisticated to randomize tile layout too…