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It's a great puzzle game! I enjoyed the psx look, too. Managing the cube was sometimes challenging because it would always scale, so I had to "play" with the perpendicular walls to place the cube with the desired size in the correct place to climb up the walls. But maybe that was on purpose :)

Good job!

Haha
That's what I used to do in the original game. 

Scaling is done based on your perspective so basically it's scaling every frame. That's how the original game handled it as well.

Thank you for playing Daniel, I really do appreciate it.