yeah but remember, if you have a large enough system of caverns a single blast can be held back by the secure blast doors given enough distance and layers of doors as the air is a compressible fluid
also remember those tunnels are clearly layered with metal, steel reinforcement can hold back a lot, especially if solid
and I think you are actually overestimating the size of tactical explosives for breaches, most tactical uses of explosives are carefully targeted at weak points in a structure or entryway, often hinges or locks, a small blast can do way more damage than a big one if the placement and shape of the force profile is just right
as for noise, I said RAMORAY not oak was making constant noise(breeding farm, the scene with felicia on the dark path, prison cells, ect) not hard to imagine some heavy machines down there causing a constant drone that an explosion of small magnitude(think a large firework) could be mistaken as a simple "culling" of "unreliable members or products" using a gun, at least from a distance of over a mile(this is based on the clearly straight road blocks around your "several hundred acre home")
scale is estimated as it is fiction and the roads are not "perfect" but if that single block of land is "several hundred acres" then at the very least that means an acreage of 15x15 square, making the plot hilda/mayor/sophia/matilda are on at least that large by relative size
that calculates by rough estimate of the mansion being about 100 acres worth of distance away(I know acres are a square measurement, but the sides are being used as a measurement as I am too lazy to convert for this) or about a couple miles
so as my family lives about 25 miles away from me(give or take a mile or two) I can easily compare real-world distance dropoff of gunshots(when my stepdad goes hunting about 2-3 miles away from me, and find that if I don't hear a gunshot at all when he nabs another deer(don't worry we hunt for more than trophies, and the farmers who allow him to hunt are having trouble with the deer as a kind of pest so it is unlikely to cause much ecological damage anyway) then a small tactical explosion(on the order of <5 lbs of TNT in an underground space with a possible structure to dampen sound waves and blast doors to make multiple baffles) it is entirely believable that a strike team could bust a sealed area open to access OAK's chamber of evil
and no, you can't take any pictures of ruptured walls at face value, no actual FBI(FIB) style tactical insertion to a facility would waste that much explosives and noise, in fact they are more likely to find an insertion point where they can pre-cut with a cutting torch and only the final failure is explosive, and they would even use a carefully drilled hole to inject some form of gaseous incapacitating agent to reduce chances of entrance exposure
but yes, a prequel or "lewd town adventures 2" are welcome ideas, in 2 you see what your descendants do with the organization(either by murdering you(still possible even if ageing is stopped) or by the hinted wear-off of S.P.E.R.M.(no spoilers noobs)) and in the prequel we can see the rise of ramoray and the big boss, and how they did the whore training before the advent or RA-63, maybe it will show us some empathy for ramoray, a bullied girl who can't feel love or lust desperate to fix herself, leading to unethical activities with the goal of just being less broken
GC555,
Long story short, someone, somewhere, would have heard or felt something. Jason especially. At the risk of another Spoiler Alert, he has eyes and ears in places where The Boss doesn't. The Boss may hold the POWER, but Jason holds something just as important. He holds the INFORMATION.
I'm still trying to find the reference again, but what I read mentioned a compound referred to as "Ramoray's Aphrodisiac". And I think it was created before she joined up.
As for additional storylines, perhaps a mini-quest prequel to LTA concerning the Brown/Church arc? That could also be an entirely new game.
I actually gave up trying to accurately measure game map scale back in the days of Sym Cyti 2@@@. I might dust off My copy of that, and use it to create a map of Lewdville just for fun. The area where the game happens is basically a suburb SE of the city proper. I would be interested in having other areas to explore around the city and it's environs. The trainers have only a finite number of possible recruits within the map area, and sooner or later, that resource will be tapped out. It's like being a pirhana in a guppy tank. Sooner or later, there won't be any guppies left, and the pirhana has a problem...
I'm also honestly surprised that no-one else is joining us in this thread.
Just a couple notes from the co-writer...
We are thoroughly enjoying this conjecture and theorizing. Keep it coming. Its' truly awesome to see. We love you guys for being so intrigued and inspired by our project.
To be technical? the Forgotten Chambers is beneath the cemetery. Behind the Cathedral. Yes, the proximity to the mansion looks to be relatively close, but the caverns beneath Lewd Town are far deeper under ground, since the whole landscape was elevated a little over a century ago... Certainly larger blasts would have caused concern IF the labs and mansion sublevels were located close to the Forgotten Chambers.
The map is a bit misleading, but it's a challenge to keep things legible and fit all these places inside a 1280x720 rectangle. If you look at the key location house sizes vs the buildings on either side, they are massively overproportioned so they stand out from the rest. Example: Pamela's house vs the apartment complex to the right of it. The mansion would technically be about a half-mile farther from the road than it looks like on the map.
In addition to this, while we encourage people to dig deeper into the lore we have created, we also don't want anyone to take things too seriously. Keep the theories and predictions coming, but try not to get upset if they remain theories and predictions without direct validation. It's all good fun and we appreciate the conjecture and love for the world of Lewd Town.
Reading it all is awesome.
It's all in good fun, bandying things back and forth like that. Keep 'em hungry, keep 'em guessing, keep 'em coming back for more. :D
It's too bad no-one else is joining in, though. This could turn into the biggest thread in the forum. :)
BTW, having read the books in the library, I thought I might share this: "And yea the vault of heaven did open, and angels and demons were free to walk among men. Divers creatures both boon and foul did follow them unto the land, and the people did wonder at these marvels"
That is an exerpt from the Coda Talyanii; Book of Regeneration. I wrote that as part of the expanded intro for Slavemaker 3.5 about 10 years ago. ;)