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It's such a charming concept ! It reminded me a lot of those early wiiU titles which focused a lot on asymetric gameplay.

It's a bit rough around the edges and the dark character is quite at a disadvantage but using the timer as a scoring system and alternating who plays who is already quite fun. Really neat entry

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thanks man, I actually had a lot of ideas in my mind to add more mechanics, but since it was a jam game and I couldn't spare time, I removed most of them and put them in jam in their plain form, maybe if there is enough support and positive response, I will continue to update the game :)