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(2 edits)

Beautiful graphics!

If anything, I would suggest trying to be consistent with the pixel sizes; the tree where enemies spawn from seems to be scaled differently from the sprites used for the fox and the companion, which makes it look a little out of place.

I would also suggest adding an option to adjust the bloom in the game, as some players prefer not having it.

The controls felt fine too, I just wish I could reload the turret without having to shoot all of the ammo first.

Other than that, I enjoyed the narration. It really gave character to the game! Subtitles would help a lot with accessibility, especially for the tutorial parts, where players may miss the dialog.

Nice job!

(+1)

Thank you for the feedback!

Yeah the tree sprites were kind of rushed, that is why i was unable to work up the consistency. Regarding the bloom, yes I will add an option to disable it, I myself felt that it was too burning to watch. I have also planned to add an ammo system for the turret, where you can see the amount of bullets left in the clip and reload accordingly. Actually, I did add this, but I found out that the player can just press the R key continuously while shooting for infinite ammo in the current clip. That was main reason why i opted for the current system.

Yes I am planning to add subtitles and even add an option to disable the narrator because a few people didn’t like it. Also, I have considered replacing the ai voice with my actual voice(now that I am no longer insecure about it :D )

Really glad you liked the graphics, that is like the only consistent positive feedback I have gotten on!